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We've started using textures now for our assignments, and it was a lot easier than I expected (contrary to how late I submit the assignments). It is, however, a little time consuming at certain intervals. For my first assignment I made a simple box with the images we were already provided, and although in hindsight it was pretty simple, it did take me a bit to even understand what was going on. Once I finished the box, though, I got the hang of it and made my own texture with images from an old cardboard box for a part I got for my PC a while ago, Although I didn't show it (and regret not showing it) in the assignment itself, it had a clear section on the inside that I thought would be interesting to see in the 3d model, because it gave it a sense of depth and made it look hollow opposed to being just a basic box with some design on it. As easy as it was to make a texture with preexisting images, for my next assignment I have to make a custom soda can, which I'm still thinking (not quite struggling) about what to make the design (I'm not the best with custom logos). Although once I make one, I'm sure that it will be a breeze to model a simple cylinder with a few modifications and slap on the texture. I look forward to improving my skills in texturing models, just not making the textures.
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My name is Mario, and am currently studying Digital Design and Game Art in DSA. This is my class blog Archives
January 2023
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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