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A few weeks ago we started working on 3ds Max, an app used to create and animate 3d objects. Initially I was wary of the new format of everything but once I started on our assignment, Romantic Evening, I became very accustomed to it and in fact enjoyed working on it. It’s surprisingly simple, for example, to make a table, you: 1. Make half of the table shape with a line tool, 2. Put a modifier on it called “Lathe” and if i remember correctly, set it to center (or side), making your 2d line into a 3d object. It was also fun using the primitives in unique ways. An example of how I made a complex-ish object with a simple sphere is that I deleted the top half and a quarter, and flattened the bottom yet still kept the edges elevated just a tiny bit. This way, it retains the shape of a real plate instead of looking like a 2d circle. I also experimented with lighting, although it wasn't stated to use it, I decided to test it out anyway and it looked great on the table. And then for things like the chairs and candles, I used multiple primitives to create and as easy as it was it was satisfying nevertheless. To see a bundle of rectangles and squares be turned into a comfortable wooden chair truly is fulfilling. I hope I can use more 3ds Max in the future the same way we used it on romantic evenings. I hope to improve on this skill later in the year.
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My name is Mario, and am currently studying Digital Design and Game Art in DSA. This is my class blog Archives
January 2023
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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