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Today I finished my Cheeseburgers in Paradise assignment, which was that I had to make a burger, add a background, and copy and paste it 3 times so that there would be 3 burgers. This project was one of the more enjoyable ones, because of how simple it is and how easy it was to make and to look good. In this project we were on Illustrator, using the Pen tool, the Shape tools, Gradient tool, Curvature tool, and a new one, the Mesh tool.
First we created a circle that we cut in half, and shaped slightly to resemble the top bun, which we added a mesh to, which could make a sort of "shadow/glare" texture to it. Then we copy and pasted, mirrored, then shaped that bun a little to resemble the bottom bun. Now that we had the buns we needed the patty, which was very easy to make. For the patty we simply got the curved rectangle tool to make a long rectangle that slightly spanned out the bun, colored it brown like cooked beef, and added a few details using little, transparent shapes that we would copy and paste and rotate to add more texture to the meat. After the meat, I made the lettuce which all I did at the time was make a green rectangle, used the curvature tool to bend it around a little, and put it where it belongs. After I was mostly done with the project, however, I shrunk the lettuce and used a few more, new, pieces of lettuce to make it look like it was a bunch of little slices of lettuce. After I was done with the lettuce I had to do the cheese, which wasn't as hard as I expected. We added the Drop Shadow to the cheese to create a sense of depth, and used the Mesh tool to make some "shadows". I created one and copied another right next to it as if there were two slices of cheese (which I now just realized is kind of weird). Once I was done with that I added a few sesame seeds which were just oddly shaped circles with a smaller one inside another. When I completed the burgers I added a background which was a rectangle that covered the back with a gradient that went from the middle out. There I pasted the two other burgers and shaped them to resemble the "allow us to introduce ourselves" meme, which was popular a few months ago but I decided to do anyways. Once I finished I learned a few lessons from my errors, like adding small colored squares around the art board for future use, or googling color codes for specific color that could be difficult to replicate on a color wheel, or even just remembering to arrange things correctly so I don't have things covering things I don't want it to. This was one of my more fun projects with good lessons, and I hope I can do more like this.
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Recently we have started working on a new Adobe software, Illustrator, to make our projects. So far from my experiences with Illustrator I have enjoyed it and haven't gotten frustrated trying to work the tools (except for the pencil tool which we haven't used yet), and working with illustrator was very simple and easy. My last project was making digital badges for a video game/anything, so what I did was made difficulty symbols for Halo. I had to replace the preexisting difficulty badges/symbols with my own and it had to show an increase in difficulty/accomplishment within the symbols without having to be told what the achievement was for. For that, I used Elite (or Sangheili) helmets to show difficulty, and even if someone who doesn't play halo or take care to enemy's helmets sees the helmets, they can still tell it's a higher difficulty due to the colors:
Normal difficulty- Elite Minor (blue helmet) Heroic difficulty- Elife Zealot (red helmet) Legendary difficulty- Elite General (golden helmet). I made these helmets with a grey shield behind them, like the original badges had, and added a second shield shape to cause a 3D effect on it. In order for me to make these helmets, I couldn't just use normal conventional geometric shapes to make these rounder objects, I had to use the Curvature Tool to bend the shapes around to make what I wanted. Unfortunately we have not found/ there is no way to make shapes symmetrical when you are shaping one side, so that means you have to be pretty good at making both sides the same by hand when you are warping it. I also had to work with multiple layers just to make one shape or object, because if I only work with one shape to make one thing it would usually look very simple, and you don't want a helmet to be extremely simple in a badge (only a little). So set out some shapes in one segment, bent and manipulated them how I wanted, connected them all, and then selected them in bulk to become practically one object. All things considered this project was fun for me, I liked making the shapes into whatever I wanted them to be, I liked merging multiple things together to one whole, and I liked having the satisfaction of finally finishing it. I look forward to working more with Illustrator and making more art with it, and hope to enjoy it. |
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My name is Mario, and am currently studying Digital Design and Game Art in DSA. This is my class blog Archives
January 2023
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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