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Unity Mission 2 was by far the most interesting of the topics I’ve learned within this class. Coding, albeit one of the most annoying, is my favorite topic in game design since it has such a range of possibilities you could do with it. With seemingly very basic code, you could create your own player controller, any way you want, without any limitations, you could create your very own game just by coding at home. I found the coding for the final assignment in Mission 2 extremely fun, I wanted to go all out until I realized that the 3 lines of code I added to a random script promptly had broken about 20 different regions of the game, whether it was the actual models or another script, it always found ways to break itself. Although I found it fun, it certainly is difficult remembering every function and every term, and I know I’ll have to continuously study that over the summer if I want any literacy with this new language. Even without school in the next coming weeks, I’ll probably be bettering myself with Unity to see if coding could be a possible next hobby for me, a fun and certainly productive one.
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My name is Mario, and am currently studying Digital Design and Game Art in DSA. This is my class blog Archives
January 2023
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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